About Me
Hi my name is Ignacio Berge and I´m a Digital Artist. I’ve been working in the videogame industry for more than 15 years. Starting as an graphic designer for a company in 2001, I worked there producing art for a casino game.
One year later I joined Malabar, an Argentinian TV company, as a 3D artist, at the same time I made a 3D work for the TV Serie ¨The Triangle¨.
A few years later I joined Sabarasa Ent. an Argentinian videogame development company as a 3D artist. During my time there I became a Senior 3D artist working for game titles like Timegate´s F.E.A.R. XP, F.E.A.R. Perseus Mandate, Stuntman ,Section 8 and others. I grew from a Senior 3D artist to a 3D team leader working in AAA heroes del ring (WII) and others projects.
After that, in 2009 I started Quarantine Interactive with Diego Martinez, a small game development company and CG art outsourcing. We worked developing 3D game art for clients like 3000AD Inc. opqam (Project Root) and others.
In 2013 I started to work in mobile games doing personal project like Flappy Jetpets, Super Wool Ball and others.